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Bachelor Thesis: Location-based Mobile Games for Crowdsourcing Data in the OpenMobileNetwork
Title:
Location-based
Mobile Games for Crowdsourcing Data in the
OpenMobileNetwork
Description:
The OpenMobileNetwork
[1] is a project, which collects and provides datasets about
mobile networks and devices. It is semantically modeled using the
Linked Data principles. It provides structured RDF data
describing mobile networks, their topology and components (e.g., base
stations, mobile devices or WiFi access points). The data available in
the OpenMobileNetwork can be updated and extended by
utilizing smartphone clients in a crowdsourcing approach, which
collect cell data and send them to the OpenMobileNetwork
server. Such a crowdsourcing approach, however, can only be
established if a noticeable number of users contribute with their data
by using such a data-collecting smartphone app.
Motivating people
to use such an app turns out to be very difficult as long as there is
no obvious benefit for them in contributing with their data.
Furthermore, they usually reject using apps that mainly aggregate
private data for no obvious reason. In order to create an incentive
for the user to use such an app, a location-based mobile game can be
designed and implemented that utilizes data from the
OpenMobileNetwork and indirectly makes the user participate
in updating and extending the dataset. This can be achieved by using
well-known game patterns like „Search-and-Find“,
„Follow-the-Path“ or „Chase-and-Catch“ and by intelligently
leading the user to places where updated data is needed.
The objective of this thesis is to analyze and evaluate different
location-based mobile game patterns that effectively enable data
acquisition in general and in the context of the
OpenMobileNetwork. Afterwards, a game should be designed and
implemented that utilizes data available in the OpenMobileNetwork and
that acquires new or updated data in the background.
Challenges:
- Research on Linked Data, crowdsourcing, location-based mobile games, game mechanics and fundamentals on motivation
- Develop an abstract API to geographically optimize distributed data collection
- Design and implementation of an interesting location-based mobile game
Prerequisites:
- Interest to work in the field of Mobile Networks, Positioning Methods and Location-based Mobile Games
- Interest to work in the field of Linked Data
- Proficiency in programming
Supervisor: Prof. Dr. Axel Küpper [2], Abdulbaki
Uzun [3], Ulrich Bareth [4]
Type: Bachelor
Thesis
Duration: 4 months

Ernst-Reuter-Platz 7
10587 Berlin, Germany
Phone: +49 30 8353 58811
Fax: +49 30 8353 58409
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